However this weapon's orb of monopoly jackpot energy is beneficial because, unlike the Singularity, as the orb travels it pulls with it any unprotected enemies.
Contents show, overview, edit, the Mass Effect 2 version of the Adept is more streamlined than the Mass Effect version of the Adept.
Compared to Singularity, it holds enemies for longer and recharges faster.
All of this will lead to your squads job being much easier through your control of the field.Using weapon fire (which does increased damage to floating enemies) or a Warp explosion (when there are multiple enemies) are usually better options.In practice, this is more of a fun way of killing enemies than an effective way of dispatching them.While it may not have Pull for biotic strategies, it has Warp and push, which is good enough for its job.Incinerate damages armor, Overload damages shield, Drone floats around making noises.Highest reccomendation: If ready for it, Flamethrower.Use at your own risk.Damage to lifted (Pull, Singularity, Slam) and frozen enemies is significantly increased.
When you get to the mission on the Collector Ship, the additional weapon system that you select should be based on your individual playing style.
There is a very small chance that frozen enemies shatter outright, not just due to running out of health.
(Note: This sadly does not create a "critical explosion.In some environments, throwing enemies into the sky or ceiling will kill them as well.Anyway, grab a stripper squadmate and a pull-bot and start chaining powers to get warp bombs. .This will make your jack-of-all-trade squad normally into a superior, deadly tide-turning squad that will not be stopped easily.Overall not the best weapon for the Adept, but if you need more crowd control, then this is the way.Stasis even works on heavy targets like Scions and ymir mechs with their defenses active.Thus, shotguns can provide the necessary means of stripping enemy shields or barriers, allowing Adepts to make full use of their crowd-control and defensive powers.Enemies lying down behind cover are hard to hit, but at least they aren't going to be shooting back for a few seconds.